What game engine is Rainbow Six Siege made in?
AnvilNext 2.0
Tom Clancy's Rainbow Six Siege | |
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Engine | AnvilNext 2.0 |
Platform(s) | Microsoft Windows PlayStation 4 Xbox One PlayStation 5 Xbox Series X/S Google Stadia Amazon Luna |
Release | Windows, PS4, Xbox One WW : December 1, 2015 PS5, Xbox Series X/S WW : December 1, 2020 Stadia WW : June 30, 2021 Luna US: January 2022 |
Rainbow Six Siege was released in 2016. So far, there are no future plans for new Rainbow Six games. Instead, Ubisoft has released a road map for the near future to show the upcoming seasons and updates in Rainbow Six Siege.
Unfortunately, they wrote Rainbow Six in C++. Initial research had suggested that mixing the two would be trivial. However, in practice the overhead involved in writing and debugging an application using two different languages at the same time was staggering.
Ubisoft Anvil
Tom Clancy's Rainbow Six Extraction | |
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Engine | Ubisoft Anvil |
Platform(s) | Microsoft Windows PlayStation 4 PlayStation 5 Amazon Luna Google Stadia Xbox One Xbox Series X/S |
Release | January 20, 2022 |
Genre(s) | Tactical shooter |
Make no mistake, this is essentially Rainbow Six Siege on mobile. The game engine has changed from Ubisoft's own to Unity, and the game balance, controls, and mechanics have changed slightly with it, but this is a new iteration on what has become a modern classic.